The PlayStation was originally planned as a hybrid console that would be compatible with Super Nintendo Entertainment System cartridges, and titles released for the Super Disc format between 1988 and 1991. Play Station or SNES-CD was developed in a partnership between Nintendo and Sony. However, one day after being announced at CES 1991, Nintendo noticed that Sony's increasing leverage seemed unfair, and it allied with Philips, Sony's rival. Sony wanted to keep the alliance with Nintendo, but the contract failed after a disagreement with the union.
This logo uses the same icon of the PAL Super NES/Super Famicom and it can be seen in the plastic case and in the original controller of the prototype PlayStation console.[1]
1992 (pre-production)[]
Logo as seen on a pre-production model
Logo as seen on multiple Pre-production controllers
Later, Sony requested to form the collaboration with Sega to continue the project; although Sega of America accepted, Sega of Japan rejected the project. And so, Sony, being rejected by both Nintendo and Sega, the company started to produce its own stand-alone console with the formation of Sony Computer Entertainment and the two-word name in one.
PlayStation[]
1992–1994 (prototypes)[]
Several prototype designs were considered before the final logo was chosen.
Alternate horizontal variant used in variant game trailers
3D symbol used on the console startup
Japanese on-screen logo (SCEI) (1994–2006)
American on-screen logo (SCEA) (1995–2006)
European on-screen logo (SCEE) (1995–2006)
The 20th logo on the prototypes design table was chosen.
The brand was phased out upon the release of Strider Hiryu on October 24, 2006. By that time, PlayStation 2 was on market for 6 years and PlayStation 3 was about to premiere.
In 2018, Sony Interactive Entertainment released the original PlayStation as a dedicated game console, known as the PlayStation Classic, with over 20 built-in games.
PS one[]
2000–2006[]
On July 7, 2000, SCE released the PS one, a smaller version of the PlayStation that is compatible with additional accesories such as a LCD display. Due to the PS2 being out by that time, SCE began using that name in all future marketing for the system, including first-party titles until 2006.
1 A Sony/PlayStation-owned subsidiary not under PlayStation Studios 2 Joint venture with Endeavor's esports venture RTS 3 Defunct joint venture with Bandai Namco Holdings 4 Staff moved to Codemasters Cheshire