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Logopedia

1994[]

International[]

Japanese/Korean[]

Icons[]

2010 (Sonic Classic Collection)[]

SVG NEEDED
Designer:  Brooke Luder[15]
Typography:  Syntax Ultra Black (modified)
Launched:  March 2, 2010

Used exclusively in Sonic Classic Collection, SEGA Studios Australia employee Brooke Luder recreated the game logo. At the time, Sega no longer had the original editable logos to be used for the compilation.[15]

References[]

  1. 1.0 1.1 Todo Sega #8 (Spanish). Hobby Press (November 1994). Retrieved on January 23, 2025.
  2. 2.0 2.1 Beep! MegaDrive November 1994 (Japanese). SoftBank (October 8, 1994). Retrieved on January 22, 2025.
  3. Johnson, Faith (18). Sonic & Knuckles celebrates 30th Anniversary. Retro News. Archived from the original on November 26, 2024. Retrieved on January 23, 2025.
  4. Game Informer #19. FuncoLand (November 1994). Retrieved on January 23, 2025.
  5. Finnish print advert for Sega Mega Drive II (1994).
  6. Sega Saturn Magazine 1997-13 (1997-04-25) (Japanese). SoftBank (April 11, 1997). Retrieved on February 21, 2025.
  7. Sonic Jam Official Guide (Japanese). SoftBank (October 2, 1997). Retrieved on January 23, 2025.
  8. Video Game History Foundation on Twitter. Twitter (November 8, 2024). Retrieved on February 3, 2025.
  9. German print advert of Sonic & Knuckles Collection
  10. Sonic the Hedgehog in Twitter. Twitter (June 25, 2015). Retrieved on January 22, 2025. “Sonic the Hedgehog: This week for #TBT, we've got a Sonic & Knuckles logo sticker! What was your favorite part of the game?”
  11. GamePro November 1994 (German). MVL Verlag (October 28, 1994). Retrieved on January 23, 2025.
  12. Sega Magazin #10 (German). Computec Verlag (August 17, 1994). Retrieved on January 23, 2025.
  13. Hobby Consolas Septiembre 1994 (Spanish). Hobby Press (1994). Retrieved on January 23, 2025.
  14. Sonic the Hedgehog in Twitter. Twitter (October 17, 2015). Retrieved on June 24, 2025.
  15. 15.0 15.1 Luder, Brooke. SEGA Australia had the good fortune (WOOO!) of acquiring the Sonic Classic Collection port to Nintendo DS. Archived from the original on January 26, 2021. Retrieved on January 23, 2025. “I created all the UI artwork for the port. This included recreating all the game logos as Sega no longer had the original editable logos. It also involved designing and creating the in-game assets for all the front end menus and ingame menus that weren’t part of the original game play and creating sprite sheets for the EFIGS language conversions.”